- Base HP regeneration from 1 to 1.25
- Return base damage increased from 10 to 16
- Frost Arrows movement speed reduction from 10/20/30/40 to 11/24/37/50
- Armor increased by 1
- Base Intelligence from 16 to 18
- Ghost Ship cooldown from now scales 90 to 90/80/70
- Fiery Soul movement bonus increased from 2/3/4/5% to 3/4/5/6%
- Spirit Bear can no longer use Return if it has taken damage from a player unit in the last 3 seconds
- Feral Impulse AoE reduced from global to 900
- Shapeshift base attack rate changed to 1.5 (a nerf)
- Wolves HP reduced from 400/475/550/625 to 400/450/500/550
- Song of the Siren duration increased from 6 to 7 seconds
- Fire Spirits sub ability now launches all the spirits at once, rather than one at a time
- Fire Spirits min/max numbers rebalanced
- Overgrowth cooldown increased from 100/95/90 to 115/105/95
- Movement speed decreased from 295 to 290
- Charge of Darkness stun duration decreased from 1.4/1.8/2.2/2.6 to 1.2/1.6/2.0/2.4 seconds
- Nether Strike now hits a Greater Bash based on it's current level and not auto-lvl4
• Undid melee hero collision change from 6.72c
• Runes now die to one attack
• Rescaled Neutral Auras to the standard 900 AoE (Command Aura was 500, Toughness Aura was 700, Unholy Aura was 1000)
• Harpy Storm's Chain Lightning manacost reduced from 120 to 90 and cooldown from 9 to 6
• Enraged Wildkin's Tornado no longer automatically wanders around
• Forest Troll High Priest's Heal cast range from 250 to 350
• Restored Phantom Lancer's old Quelling Blade attack animation
• Changed the Circle of Power's Freeze Hero hotkey to avoid a conflict with revive
• Recoded Chain Frost to jump when the projectile hits rather than after a fixed amount of time. Projectile speed rescaled accordingly to remain similar to before
• Runes now die to one attack
• Rescaled Neutral Auras to the standard 900 AoE (Command Aura was 500, Toughness Aura was 700, Unholy Aura was 1000)
• Harpy Storm's Chain Lightning manacost reduced from 120 to 90 and cooldown from 9 to 6
• Enraged Wildkin's Tornado no longer automatically wanders around
• Forest Troll High Priest's Heal cast range from 250 to 350
• Restored Phantom Lancer's old Quelling Blade attack animation
• Changed the Circle of Power's Freeze Hero hotkey to avoid a conflict with revive
• Recoded Chain Frost to jump when the projectile hits rather than after a fixed amount of time. Projectile speed rescaled accordingly to remain similar to before
• Fixed a vision bug when Skeleton King reincarnates
• Fixed a bug with The Swarm on invisible units
• Fixed a rare bug with Borrowed Time that could let it double cast
• Fixed a rare bug with Shackle based spells being stuck on Ezalor when he is channeling Illuminate
• Fixed a rare bug with Morph Replicate allowing you to endlessly teleport to the middle of the map
• Fixed a potential bug with spell steal projectile arriving to you while you die
• Fixed incorrect icons for Mana Void and Bloodrage
• Fixed the recent Hand of Midas reworking not working Mud Golems
• Fixed Goblin's Greed sometimes causing texttags to fail to appear overhead
• Fixed Focus Fire sometimes causing your attack speed to drop in very rare situations
• Fixed temporary hero vision bug after Aegis respawn with Faceless Void, Magina, Dragon Knight
• Fixed Charge of Darkness interaction with Aegis
• Fixed Snowball visual direction when rolling
• Fixed an exploit possible with Devour against Infested Naix
• Fixed Culling Blade being unable to kill Ethereal units
• Fixed Ice Blast being unable to kill Ethereal units
• Fixed a rare bug with some items registering as multiple spell events with some abilities
• Fixed some minor timing issues with CM mode
• Fixed a rare bug with The Swarm that could cause heroes to attach to each other
• Fixed some issues with Nightstalker Aghanim and Switch
• Fixed a rare bug with Thundergod's Wrath that could cause it to do the wrong damage
• Fixed Spell Steal cooldown not appearing on scoreboard
• Fixed Meepo buyback not fully restoring the mana of his other clones
• Fixed Static Remnant triggering on things like Spin Web
• Fixed various -swap exploits
• Fixed duration of Anchor Smash debuff on enemy not always lasting the right amount of time when hitting the same target in a short period of time
• Fixed lots of other misc bugs
sumber : Playdota
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